Background entitlement: NOĭefault 13:45:10.401556 -0400 SpringBoard Setting deactivation reasons to: 'systemAnimation' for reason: scene settings update - settings are eligible for deactivation reasons.ĭefault 13:45:10.415638 -0400 SpringBoard Application process state changed for com.My.Bundle.Id: ĭefault 13:45:10.433713 -0400 SpringBoard WIFI PICKER : isProcessLaunch: 1, isForegroundActivation: 1, isForegroundDeactivation: 0ĭefault 13:45:10.434940 -0400 symptomsd 991 com.My.Bundle.Id: ForegroundRunning (most elevated: ForegroundRunning)ĭefault 13:45:10.435072 -0400 symptomsd Entry, display name com.My.Bundle.Id uuid 5DF98506-8B88-381F-8E79-82FB0DA768FC pid 991 isFront 1ĭefault 13:45:10.435420 -0400 symptomsd Continue with bundle name com.My.Bundle.Id, is front 1ĭefault 13:45:10.435464 -0400 symptomsd com.My.Bundle.Id: Foreground: trueĭefault 13:45:10.435746 -0400 symptomsd Failed to find process for com.My.Bundle.Idĭefault 13:45:10.641383 -0400 SpringBoard Setting deactivation reasons to: '(none)' for reason: updateAllScenesForBand - Assertion removed.ĭefault 13:45:10. Nothing has expired.ĭefault 13:45:10.348434 -0400 SpringBoard Bootstrapping com.My.Bundle.Id with intent foreground-interactiveĭefault 13:45:10.348590 -0400 assertiond Submitting new job for "com.My.Bundle.Id" on behalf of ĭefault 13:45:10.349683 -0400 assertiond Submitted job with label: UIKitApplication:com.My.Bundle.Idĭefault 13:45:10.382109 -0400 SpringBoard Bootstrap complete with label: UIKitApplication:com.My.Bundle.Idĭefault 13:45:10.382495 -0400 SpringBoard Adding: ĭefault 13:45:10.384602 -0400 assertiond Now tracking process with host ĭefault 13:45:10.396434 -0400 mediaserverd -CMSessionMgr- CMSessionMgrHandleApplicationStateChange: CMSession: Client com.My.Bundle.Id with pid '991' is now Foreground Running. I verified and checked that my provisioning profile + certificates are all valid and they are. It could be frustrating to receive the warning: failed to create D3D device while playing games.There are some effective solutions to this problem provided by MiniTool Software. ![]() Reset the game's resolution by adding ' -h 768 -w 1024' to the command line params (Steam > Library > Right click on IOSoccer > Properties > Set Launch Options (General tab) > add ' -h 768 -w 1024'. Originally released 15 years ago under the full name International Online Soccer as a Half-Life mod, the game was later ported to the Source. There are known issues with the the version of the Source engine we're on that may cause issues and a full game crash due to this. Does anyone know what could be the cause? IOSoccer is a free non-commercial competitive third-person online multiplayer soccer game that offers unparalleled freedom in ball control and gameplay depth. I am testing my iOS app on my phone and when I try opening it, it instantly exits.
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